Gamify Learning Extensions

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Helping to guide students from good to great, a 5 to a 6, a 3 to a 5 etc. is tricky and resource intense.  Below are three examples below that leverage the power to gamification worth checking out:

Vocab.com as I have previously shared  is one way to gamify  subject specific vocab.  Ask your ELL or English colleagues if you would like insight into how it’s being used at ZIS.

Quizup goes beyond Quizlet in that it matches individuals up in real time to compete in their knowledge of a selected topic..need more convincing… check out an IB Bio teacher at ASB’s experience.

 

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